It's me again. As promised, I'm posting this announcement to discuss Flux-Network. We'll be talking about multiple things in this announcement and I advise you to read it all.
We plan to release on Friday the 16th June, at around 5PM EST/10PM GMT. A lot more information will be announced within the next weeks regarding any changes on this any any updates on the servers development progress. Remember that this date is planned and not 100% going to be the same. It may be earlier or later.
The Staff Team
Currently we have 5 members in our team. We are hoping to recruit more staff but as of now, we think we're doing excellent on our current Staff Team status. Below is a list of staff on our team and what their role is at Flux-Network
We ask that you all submit your applications to us as we are still wanting to invite new people to our team.
- @TrifleTower - Owner
- @UserInterface - Owner
- @MrBobblyBooks - Head-Builder
- @BananaGuy18 - Builder
- @Kav - Helper
Information about the Server
As of right now we don't want to give too much details our as we're on early stages of development but have made some massive changes and progress so far. What we can say is we'll be making the server as custom as possible. This will include custom plugins, custom enchantments, different type of ranking and prestige system. Please submit any suggestions you have for the server on the forums!
The Server Itself
As of right now, we're setting up our server on a 2GB VPS with a 1 Core processor. The server is running extremely well on this machine, even with 4 staff members online and 65 plugins running at a steady 19.50+ TPS. Just before the server releases, we'll be upgrading to a 8GB VPS with a 2 Core processor and we believe that the server will be able to handle everything with 50+ players no problem. We plan on using some of this ram to expand the network.
If you have any questions regarding any of this or something else, please post them below and a member of our Staff Team will respond to you as quickly as possible.